Got a stinking cold, so gave Star Trek Online a go. Free-to-play on PSN (and one presumes also on XBL), you pick a faction/race, then walk into the screen being pelted with text too small to read while the TNG computer voice gives you a tutorial on how to use the many controls by speaking too low to be heard over the music and background noises. Why not just change the sound options? Can't find them, or options to make the text big enough to read. I also got lost multiple times trying to figure out what the actual heck I was supposed to be doing, as the map showing your destination is microscopic in size, and the glowing circle showing your destination - when not blending into the background so you can't see it - doesn't tell you which floor your goal is on, so you backtrack a bit, get lost, give up, maybe quit the game and come back to it an hour or so later and then find that the game was actually bugged the first time, and this time it hasn't loaded up textures like computer screens, so you can't tell a lot of background details apart.
I'm not saying I'm thankful for my cold making me stop to retch at random intervals, but that at least gave me some excitement while trying to find something to do in this dull, dull game. Also inexplicably set in the
JockTrek Kelvin timeline despite clearly being paced and visually modeled on the TNG era of boiler-suited psychiatrists spreading their communist message of subservience to the greater good to races that seem to be getting along just fine with their capitalist and/or war economies. If you're going to go The Full Kelvin, I'd have expected some skydiving minigames, cover mechanics for shootouts, or outrageous setpieces like the terrible Star Trek movie tie-in game that came out a few years ago and which despite its failings at least made an effort towards being a thematically appropriate co-op shooter. This isn't even shovelware-quality, but I got what I paid for, I suppose.